Gameplay
| Topic | Replies | Views | Activity | |
|---|---|---|---|---|
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About the Gameplay category
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1 | 640 | October 20, 2019 |
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Base capture causes tipping point
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5 | 715 | February 13, 2021 |
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Income hexes
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4 | 1177 | January 16, 2021 |
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The SUV buff
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7 | 2091 | January 3, 2021 |
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How about an engineer unit?
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1 | 605 | December 12, 2020 |
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Game creation options thread
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3 | 1151 | October 10, 2020 |
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Per turn income indicator
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2 | 1150 | September 26, 2020 |
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Ingame chat
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5 | 649 | August 28, 2020 |
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Feature request : Siege effect
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4 | 1129 | August 23, 2020 |
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The timer is annoying
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8 | 2083 | August 23, 2020 |
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Can't select some replacement troops
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9 | 1631 | July 26, 2020 |
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QoL suggestions
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16 | 691 | July 25, 2020 |
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Manual "Skip turn" button
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9 | 1267 | July 24, 2020 |
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Is a choice of sides / colour at the game beginning possible?
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5 | 1189 | July 14, 2020 |
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Move & fire indicator
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2 | 613 | July 8, 2020 |
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Base capture progress
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6 | 642 | June 27, 2020 |
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Replay function
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2 | 609 | June 23, 2020 |
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Do units repair?
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5 | 626 | June 21, 2020 |
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Blue first move always
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4 | 1084 | June 20, 2020 |
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Opponent should have first move
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4 | 1046 | June 18, 2020 |