Gameplay
Topic | Replies | Views | Activity | |
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About the Gameplay category
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1 | 489 | October 20, 2019 |
Base capture causes tipping point
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5 | 518 | February 13, 2021 |
Income hexes
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4 | 860 | January 16, 2021 |
The SUV buff
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7 | 1510 | January 3, 2021 |
How about an engineer unit?
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1 | 435 | December 12, 2020 |
Game creation options thread
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3 | 837 | October 10, 2020 |
Per turn income indicator
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2 | 816 | September 26, 2020 |
Ingame chat
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5 | 464 | August 28, 2020 |
Feature request : Siege effect
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4 | 817 | August 23, 2020 |
The timer is annoying
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8 | 1544 | August 23, 2020 |
Can't select some replacement troops
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9 | 1158 | July 26, 2020 |
QoL suggestions
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16 | 494 | July 25, 2020 |
Manual "Skip turn" button
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9 | 877 | July 24, 2020 |
Is a choice of sides / colour at the game beginning possible?
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5 | 855 | July 14, 2020 |
Move & fire indicator
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2 | 442 | July 8, 2020 |
Base capture progress
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6 | 448 | June 27, 2020 |
Replay function
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2 | 454 | June 23, 2020 |
Do units repair?
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5 | 444 | June 21, 2020 |
Blue first move always
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4 | 809 | June 20, 2020 |
Opponent should have first move
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4 | 762 | June 18, 2020 |