Gameplay
| Topic | Replies | Views | Activity | |
|---|---|---|---|---|
|
About the Gameplay category
|
|
1 | 580 | October 20, 2019 |
|
Base capture causes tipping point
|
|
5 | 646 | February 13, 2021 |
|
Income hexes
|
|
4 | 1061 | January 16, 2021 |
|
The SUV buff
|
|
7 | 1894 | January 3, 2021 |
|
How about an engineer unit?
|
|
1 | 535 | December 12, 2020 |
|
Game creation options thread
|
|
3 | 1041 | October 10, 2020 |
|
Per turn income indicator
|
|
2 | 1041 | September 26, 2020 |
|
Ingame chat
|
|
5 | 582 | August 28, 2020 |
|
Feature request : Siege effect
|
|
4 | 1014 | August 23, 2020 |
|
The timer is annoying
|
|
8 | 1886 | August 23, 2020 |
|
Can't select some replacement troops
|
|
9 | 1455 | July 26, 2020 |
|
QoL suggestions
|
|
16 | 634 | July 25, 2020 |
|
Manual "Skip turn" button
|
|
9 | 1146 | July 24, 2020 |
|
Is a choice of sides / colour at the game beginning possible?
|
|
5 | 1068 | July 14, 2020 |
|
Move & fire indicator
|
|
2 | 551 | July 8, 2020 |
|
Base capture progress
|
|
6 | 568 | June 27, 2020 |
|
Replay function
|
|
2 | 557 | June 23, 2020 |
|
Do units repair?
|
|
5 | 559 | June 21, 2020 |
|
Blue first move always
|
|
4 | 996 | June 20, 2020 |
|
Opponent should have first move
|
|
4 | 960 | June 18, 2020 |