Gameplay
| Topic | Replies | Views | Activity | |
|---|---|---|---|---|
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About the Gameplay category
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1 | 585 | October 20, 2019 |
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Base capture causes tipping point
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5 | 657 | February 13, 2021 |
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Income hexes
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4 | 1081 | January 16, 2021 |
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The SUV buff
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7 | 1925 | January 3, 2021 |
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How about an engineer unit?
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1 | 545 | December 12, 2020 |
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Game creation options thread
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3 | 1057 | October 10, 2020 |
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Per turn income indicator
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2 | 1060 | September 26, 2020 |
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Ingame chat
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5 | 589 | August 28, 2020 |
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Feature request : Siege effect
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4 | 1029 | August 23, 2020 |
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The timer is annoying
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8 | 1914 | August 23, 2020 |
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Can't select some replacement troops
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9 | 1480 | July 26, 2020 |
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QoL suggestions
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16 | 640 | July 25, 2020 |
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Manual "Skip turn" button
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9 | 1163 | July 24, 2020 |
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Is a choice of sides / colour at the game beginning possible?
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5 | 1084 | July 14, 2020 |
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Move & fire indicator
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2 | 560 | July 8, 2020 |
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Base capture progress
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6 | 579 | June 27, 2020 |
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Replay function
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2 | 563 | June 23, 2020 |
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Do units repair?
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5 | 565 | June 21, 2020 |
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Blue first move always
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4 | 1010 | June 20, 2020 |
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Opponent should have first move
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4 | 973 | June 18, 2020 |